lua: Flesh out Balance implementation

This commit is contained in:
Aaron Lindsay 2017-01-28 09:01:58 -05:00
parent d059cd19ee
commit 687272b351
1 changed files with 168 additions and 0 deletions

View File

@ -16,8 +16,16 @@ const luaBalanceTypeName = "balance"
func luaRegisterBalances(L *lua.LState) {
mt := L.NewTypeMetatable(luaBalanceTypeName)
L.SetGlobal("balance", mt)
L.SetField(mt, "__index", L.NewFunction(luaBalance__index))
L.SetField(mt, "__tostring", L.NewFunction(luaBalance__tostring))
L.SetField(mt, "__eq", L.NewFunction(luaBalance__eq))
L.SetField(mt, "__lt", L.NewFunction(luaBalance__lt))
L.SetField(mt, "__le", L.NewFunction(luaBalance__le))
L.SetField(mt, "__add", L.NewFunction(luaBalance__add))
L.SetField(mt, "__sub", L.NewFunction(luaBalance__sub))
L.SetField(mt, "__mul", L.NewFunction(luaBalance__mul))
L.SetField(mt, "__div", L.NewFunction(luaBalance__div))
L.SetField(mt, "__unm", L.NewFunction(luaBalance__unm))
L.SetField(mt, "__metatable", lua.LString("protected"))
}
@ -38,6 +46,66 @@ func luaCheckBalance(L *lua.LState, n int) *Balance {
return nil
}
func luaWeakCheckBalance(L *lua.LState, n int) *Balance {
v := L.Get(n)
if ud, ok := v.(*lua.LUserData); ok {
if balance, ok := ud.Value.(*Balance); ok {
return balance
}
}
return nil
}
func luaGetBalanceOperands(L *lua.LState, n int, m int) (*Balance, *Balance) {
bn := luaWeakCheckBalance(L, n)
bm := luaWeakCheckBalance(L, m)
if bn != nil && bm != nil {
return bn, bm
} else if bn != nil {
nm := L.CheckNumber(m)
var balance Balance
var rat big.Rat
balance.Security = bn.Security
balance.Amount = rat.SetFloat64(float64(nm))
if balance.Amount == nil {
L.ArgError(n, "non-finite float invalid for operand to balance arithemetic")
return nil, nil
}
return bn, &balance
} else if bm != nil {
nn := L.CheckNumber(n)
var balance Balance
var rat big.Rat
balance.Security = bm.Security
balance.Amount = rat.SetFloat64(float64(nn))
if balance.Amount == nil {
L.ArgError(n, "non-finite float invalid for operand to balance arithemetic")
return nil, nil
}
return bm, &balance
}
L.ArgError(n, "balance expected")
return nil, nil
}
func luaBalance__index(L *lua.LState) int {
a := luaCheckBalance(L, 1)
field := L.CheckString(2)
switch field {
case "Security", "security":
L.Push(SecurityToLua(L, a.Security))
case "Amount", "amount":
float, _ := a.Amount.Float64()
L.Push(lua.LNumber(float))
default:
L.ArgError(2, "unexpected balance attribute: "+field)
}
return 1
}
func luaBalance__tostring(L *lua.LState) int {
b := luaCheckBalance(L, 1)
@ -54,3 +122,103 @@ func luaBalance__eq(L *lua.LState) int {
return 1
}
func luaBalance__lt(L *lua.LState) int {
a := luaCheckBalance(L, 1)
b := luaCheckBalance(L, 2)
if a.Security.SecurityId != b.Security.SecurityId {
L.ArgError(2, "Can't compare balances with different securities")
}
L.Push(lua.LBool(a.Amount.Cmp(b.Amount) < 0))
return 1
}
func luaBalance__le(L *lua.LState) int {
a := luaCheckBalance(L, 1)
b := luaCheckBalance(L, 2)
if a.Security.SecurityId != b.Security.SecurityId {
L.ArgError(2, "Can't compare balances with different securities")
}
L.Push(lua.LBool(a.Amount.Cmp(b.Amount) <= 0))
return 1
}
func luaBalance__add(L *lua.LState) int {
a, b := luaGetBalanceOperands(L, 1, 2)
if a.Security.SecurityId != b.Security.SecurityId {
L.ArgError(2, "Can't add balances with different securities")
}
var balance Balance
var rat big.Rat
balance.Security = a.Security
balance.Amount = rat.Add(a.Amount, b.Amount)
L.Push(BalanceToLua(L, &balance))
return 1
}
func luaBalance__sub(L *lua.LState) int {
a, b := luaGetBalanceOperands(L, 1, 2)
if a.Security.SecurityId != b.Security.SecurityId {
L.ArgError(2, "Can't subtract balances with different securities")
}
var balance Balance
var rat big.Rat
balance.Security = a.Security
balance.Amount = rat.Sub(a.Amount, b.Amount)
L.Push(BalanceToLua(L, &balance))
return 1
}
func luaBalance__mul(L *lua.LState) int {
a, b := luaGetBalanceOperands(L, 1, 2)
if a.Security.SecurityId != b.Security.SecurityId {
L.ArgError(2, "Can't multiply balances with different securities")
}
var balance Balance
var rat big.Rat
balance.Security = a.Security
balance.Amount = rat.Mul(a.Amount, b.Amount)
L.Push(BalanceToLua(L, &balance))
return 1
}
func luaBalance__div(L *lua.LState) int {
a, b := luaGetBalanceOperands(L, 1, 2)
if a.Security.SecurityId != b.Security.SecurityId {
L.ArgError(2, "Can't divide balances with different securities")
}
var balance Balance
var rat big.Rat
balance.Security = a.Security
balance.Amount = rat.Quo(a.Amount, b.Amount)
L.Push(BalanceToLua(L, &balance))
return 1
}
func luaBalance__unm(L *lua.LState) int {
b := luaCheckBalance(L, 1)
var balance Balance
var rat big.Rat
balance.Security = b.Security
balance.Amount = rat.Neg(b.Amount)
L.Push(BalanceToLua(L, &balance))
return 1
}