moved all tile()-related stuff into tile.c which is included from config.def.h, the default dwm is now nearly independent from the arrange() algorithm in use
This commit is contained in:
		
							
								
								
									
										14
									
								
								config.def.h
									
									
									
									
									
								
							
							
						
						
									
										14
									
								
								config.def.h
									
									
									
									
									
								
							@@ -9,6 +9,7 @@
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#define SELBORDERCOLOR  "#0066ff"
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#define SELBGCOLOR      "#0066ff"
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#define SELFGCOLOR      "#ffffff"
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#define SNAP            32    /* snap pixel */
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/* tagging */
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const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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@@ -19,15 +20,14 @@ Rule rules[] = {
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};
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/* layout(s) */
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#define MFACT       0.55  /* master factor [0.1 .. 0.9] */
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#define RESIZEHINTS True  /* False - respect size hints in tiled resizals */
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#define SNAP        32    /* snap pixel */
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#define MFACT       0.55  /* master factor [0.1 .. 0.9] */
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#include "tile.c"
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Layout layouts[] = {
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	/* symbol     function */
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	{ "[]=",      tile    }, /* first entry is default */
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	{ "><>",      NULL    }, /* no layout function means floating behavior */
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	{ "<M>",      monocle }, /* TODO: remove this */
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	/* symbol     arrange  geom */
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	{ "[]=",      tile,    tilegeom }, /* first entry is default */
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	{ "><>",      NULL,             }, /* no layout function means floating behavior */
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	{ "<M>",      monocle, NULL     }, /* TODO: remove this */
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};
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/* key definitions */
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										110
									
								
								dwm.c
									
									
									
									
									
								
							
							
						
						
									
										110
									
								
								dwm.c
									
									
									
									
									
								
							@@ -97,6 +97,7 @@ typedef struct {
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typedef struct {
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	const char *symbol;
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	void (*arrange)(void);
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	void (*updategeom)(void);
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} Layout;
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typedef struct {
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@@ -152,7 +153,7 @@ void mappingnotify(XEvent *e);
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void maprequest(XEvent *e);
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void monocle(void);
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void movemouse(Client *c);
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Client *nexttiled(Client *c);
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Client *nextunfloating(Client *c);
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void propertynotify(XEvent *e);
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void quit(const char *arg);
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void resize(Client *c, int x, int y, int w, int h, Bool sizehints);
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@@ -161,14 +162,11 @@ void restack(void);
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void run(void);
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void scan(void);
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void setclientstate(Client *c, long state);
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void setmfact(const char *arg);
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void setup(void);
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void spawn(const char *arg);
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void tag(const char *arg);
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unsigned int textnw(const char *text, unsigned int len);
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unsigned int textw(const char *text);
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void tileresize(Client *c, int x, int y, int w, int h);
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void tile(void);
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void togglefloating(const char *arg);
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void togglelayout(const char *arg);
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void toggletag(const char *arg);
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@@ -192,9 +190,8 @@ void zoom(const char *arg);
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char stext[256];
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int screen, sx, sy, sw, sh;
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int (*xerrorxlib)(Display *, XErrorEvent *);
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int bx, by, bw, bh, blw, mx, my, mw, mh, tx, ty, tw, th, wx, wy, ww, wh;
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int bx, by, bw, bh, blw, wx, wy, ww, wh;
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int seltags = 0;
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double mfact;
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unsigned int numlockmask = 0;
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void (*handler[LASTEvent]) (XEvent *) = {
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	[ButtonPress] = buttonpress,
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@@ -1072,7 +1069,7 @@ movemouse(Client *c) {
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}
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Client *
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nexttiled(Client *c) {
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nextunfloating(Client *c) {
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	for(; c && (c->isfloating || !isvisible(c, NULL)); c = c->next);
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	return c;
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}
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@@ -1337,27 +1334,6 @@ setclientstate(Client *c, long state) {
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			PropModeReplace, (unsigned char *)data, 2);
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}
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/* TODO: move this into tile.c */
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void
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setmfact(const char *arg) {
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	double d;
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	if(!lt->arrange) /* TODO: check this against the actual tile() function */
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		return;
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	if(!arg)
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		mfact = MFACT;
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	else {
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		d = strtod(arg, NULL);
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		if(arg[0] == '-' || arg[0] == '+')
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			d += mfact;
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		if(d < 0.1 || d > 0.9)
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			return;
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		mfact = d;
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	}
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	updategeom();
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	arrange();
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}
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void
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setup(void) {
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	unsigned int i, w;
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@@ -1372,7 +1348,6 @@ setup(void) {
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	sw = DisplayWidth(dpy, screen);
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	sh = DisplayHeight(dpy, screen);
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	bh = dc.font.height + 2;
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	mfact = MFACT;
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	updategeom();
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	/* init atoms */
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@@ -1493,51 +1468,6 @@ textw(const char *text) {
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	return textnw(text, strlen(text)) + dc.font.height;
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}
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void
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tileresize(Client *c, int x, int y, int w, int h) {
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	resize(c, x, y, w, h, RESIZEHINTS);
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	if((RESIZEHINTS) && ((c->h < bh) || (c->h > h) || (c->w < bh) || (c->w > w)))
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		/* client doesn't accept size constraints */
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		resize(c, x, y, w, h, False);
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}
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void
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tile(void) {
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	int y, h;
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	unsigned int i, n;
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	Client *c;
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	for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next), n++);
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	if(n == 0)
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		return;
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	/* master */
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	c = nexttiled(clients);
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	if(n == 1)
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		tileresize(c, wx, wy, ww - 2 * c->bw, wh - 2 * c->bw);
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	else
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		tileresize(c, mx, my, mw - 2 * c->bw, mh - 2 * c->bw);
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	if(--n == 0)
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		return;
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	/* tile stack */
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	y = ty;
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	h = th / n;
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	if(h < bh)
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		h = th;
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	for(i = 0, c = nexttiled(c->next); c; c = nexttiled(c->next), i++) {
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		if(i + 1 == n) /* remainder */
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			tileresize(c, tx, y, tw - 2 * c->bw, (ty + th) - y - 2 * c->bw);
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		else
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			tileresize(c, tx, y, tw - 2 * c->bw, h - 2 * c->bw);
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		if(h != th)
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			y = c->y + c->h + 2 * c->bw;
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	}
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}
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void
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togglefloating(const char *arg) {
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	if(!sel)
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@@ -1646,6 +1576,7 @@ updatebar(void) {
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void
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updategeom(void) {
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	unsigned int i;
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	/* bar geometry */
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	bx = 0;
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@@ -1658,17 +1589,10 @@ updategeom(void) {
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	ww = sw;
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	wh = sh - bh;
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	/* master area geometry */
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	mx = wx;
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	my = wy;
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	mw = mfact * ww;
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	mh = wh;
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	/* tile area geometry */
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	tx = mx + mw;
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	ty = wy;
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	tw = ww - mw;
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	th = wh;
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	/* update layout geometries */
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	for(i = 0; i < LENGTH(layouts); i++)
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		if(layouts[i].updategeom)
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			layouts[i].updategeom();
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}
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void
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@@ -1789,22 +1713,6 @@ xerrorstart(Display *dpy, XErrorEvent *ee) {
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	return -1;
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}
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/* TODO: move this into tile.c */
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void
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zoom(const char *arg) {
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	Client *c = sel;
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	if(c == nexttiled(clients))
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		if(!c || !(c = nexttiled(c->next)))
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			return;
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	if(lt->arrange && !sel->isfloating) { /* TODO: check this against tile() */
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		detach(c);
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		attach(c);
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		focus(c);
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	}
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	arrange();
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}
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int
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main(int argc, char *argv[]) {
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	if(argc == 2 && !strcmp("-v", argv[1]))
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										103
									
								
								tile.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										103
									
								
								tile.c
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,103 @@
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/* See LICENSE file for copyright and license details. */
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double mfact = MFACT;
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int bx, by, bw, bh, blw, mx, my, mw, mh, tx, ty, tw, th, wx, wy, ww, wh;
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void setmfact(const char *arg);
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void tile(void);
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void tilegeom(void);
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void tileresize(Client *c, int x, int y, int w, int h);
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void
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setmfact(const char *arg) {
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	double d;
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	if(lt->arrange != tile)
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		return;
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	if(!arg)
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		mfact = MFACT;
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	else {
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		d = strtod(arg, NULL);
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		if(arg[0] == '-' || arg[0] == '+')
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			d += mfact;
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		if(d < 0.1 || d > 0.9)
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			return;
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		mfact = d;
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	}
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	updategeom();
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	arrange();
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}
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void
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tile(void) {
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	int y, h;
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	unsigned int i, n;
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	Client *c;
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	for(n = 0, c = nextunfloating(clients); c; c = nextunfloating(c->next), n++);
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	if(n == 0)
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		return;
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	/* master */
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	c = nextunfloating(clients);
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	if(n == 1)
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		tileresize(c, wx, wy, ww - 2 * c->bw, wh - 2 * c->bw);
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	else
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		tileresize(c, mx, my, mw - 2 * c->bw, mh - 2 * c->bw);
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	if(--n == 0)
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		return;
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	/* tile stack */
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	y = ty;
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	h = th / n;
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	if(h < bh)
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		h = th;
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	for(i = 0, c = nextunfloating(c->next); c; c = nextunfloating(c->next), i++) {
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		if(i + 1 == n) /* remainder */
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			tileresize(c, tx, y, tw - 2 * c->bw, (ty + th) - y - 2 * c->bw);
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		else
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			tileresize(c, tx, y, tw - 2 * c->bw, h - 2 * c->bw);
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		if(h != th)
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			y = c->y + c->h + 2 * c->bw;
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	}
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}
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void
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tilegeom(void) {
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	/* master area geometry */
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	mx = wx;
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	my = wy;
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	mw = mfact * ww;
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	mh = wh;
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	/* tile area geometry */
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	tx = mx + mw;
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	ty = wy;
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	tw = ww - mw;
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	th = wh;
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}
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void
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tileresize(Client *c, int x, int y, int w, int h) {
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	resize(c, x, y, w, h, RESIZEHINTS);
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	if((RESIZEHINTS) && ((c->h < bh) || (c->h > h) || (c->w < bh) || (c->w > w)))
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		/* client doesn't accept size constraints */
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		resize(c, x, y, w, h, False);
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}
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void
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zoom(const char *arg) {
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	Client *c = sel;
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	if(c == nextunfloating(clients))
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		if(!c || !(c = nextunfloating(c->next)))
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			return;
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	if(lt->arrange == tile && !sel->isfloating) {
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		detach(c);
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		attach(c);
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		focus(c);
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	}
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	arrange();
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}
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