Add devices directory, and PL011 and PL110 basic (very!) device drivers
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							@@ -21,6 +21,7 @@ KOBJS =
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include boot/Makefile.inc
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include kernel/Makefile.inc
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include devices/Makefile.inc
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all: aedrix-kernel
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#all: 
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								devices/Makefile.inc
									
									
									
									
									
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								devices/Makefile.inc
									
									
									
									
									
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							@@ -0,0 +1,4 @@
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DEVICES_PREFIX = devices
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KOBJS += $(DEVICES_PREFIX)/pl110.o
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KOBJS += $(DEVICES_PREFIX)/pl011.o
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								devices/pl011.c
									
									
									
									
									
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								devices/pl011.c
									
									
									
									
									
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							@@ -0,0 +1,13 @@
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#define PL011_SERIAL_BASE 0x16000000
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#define PL011_SERIAL_FLAG_REGISTER 0x18
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#define PL011_SERIAL_BUFFER_FULL (1 << 5)
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void pl011_putc(char c)
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{
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    /* Wait until the serial buffer is empty */
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    while (*(volatile unsigned long*)(PL011_SERIAL_BASE + PL011_SERIAL_FLAG_REGISTER)
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		    & (PL011_SERIAL_BUFFER_FULL));
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    /* When it's empty, put our character at the base */
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    *(volatile unsigned long*)PL011_SERIAL_BASE = c;
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}
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								devices/pl110.c
									
									
									
									
									
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								devices/pl110.c
									
									
									
									
									
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							@@ -0,0 +1,55 @@
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#include <framebuffer.h>
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typedef unsigned int		uint32;
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#define PL110_CR_EN		0x001
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#define PL110_CR_PWR		0x800
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#define PL110_IOBASE		0xc0000000
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#define PL110_PALBASE		(PL110_IOBASE + 0x200)
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#define PL110_FB_BASE		0x200000;
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struct pl110_control {
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	uint32	volatile timing0;	//0
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	uint32	volatile timing1;	//4
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	uint32	volatile timing2;	//8
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	uint32	volatile timing3;	//c
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	uint32	volatile upbase;	//10
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	uint32	volatile lpbase;	//14
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	uint32	volatile intrenable;	//18
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	uint32	volatile control;	//1c
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};
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struct fbdev pl110_fb_device;
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int pl110_init(struct fb *f, unsigned int color_depth) {
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	struct pl110_control *plio = (struct pl110_control*)PL110_IOBASE;
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	/* 640x480 pixels */
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	plio->timing0 = 0x3f1f3f9c;
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	plio->timing1 = 0x080b61df;
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	plio->upbase = PL110_FB_BASE;
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	if (color_depth == FB_COLOR_DEPTH_8) {
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		plio->control = 0x1827;
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	} else if (color_depth == FB_COLOR_DEPTH_16) {
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		plio->control = 0x1829;
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	} else if (color_depth == FB_COLOR_DEPTH_24) {
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		plio->control = 0x182B;
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	} else {
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		//assume 16 if nothing else fit
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		color_depth = 16;
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		plio->control = 0x1829;
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	}
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	f->device = &pl110_fb_device;
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	f->device->fbaddr = (void*)PL110_FB_BASE;
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	f->width = 640;
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	f->device->pixelwidth = 640;
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	f->height = 480;
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	f->device->pixelheight = 480;
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	f->color_depth = color_depth;
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	f->device->color_depth = color_depth;
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	return 0;
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}
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								include/devices/pl011.h
									
									
									
									
									
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								include/devices/pl011.h
									
									
									
									
									
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							@@ -0,0 +1,6 @@
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#ifndef PL011_H
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#define PL011_H
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void pl011_putc(char c);
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#endif /* PL011_H */
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								include/devices/pl110.h
									
									
									
									
									
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								include/devices/pl110.h
									
									
									
									
									
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							@@ -0,0 +1,3 @@
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#include <framebuffer.h>
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int pl110_init(struct fb *f, unsigned int color_depth);
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