Add devices directory, and PL011 and PL110 basic (very!) device drivers
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1
Makefile
1
Makefile
@ -21,6 +21,7 @@ KOBJS =
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include boot/Makefile.inc
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include kernel/Makefile.inc
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include devices/Makefile.inc
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all: aedrix-kernel
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#all:
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4
devices/Makefile.inc
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4
devices/Makefile.inc
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@ -0,0 +1,4 @@
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DEVICES_PREFIX = devices
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KOBJS += $(DEVICES_PREFIX)/pl110.o
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KOBJS += $(DEVICES_PREFIX)/pl011.o
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13
devices/pl011.c
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13
devices/pl011.c
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@ -0,0 +1,13 @@
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#define PL011_SERIAL_BASE 0x16000000
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#define PL011_SERIAL_FLAG_REGISTER 0x18
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#define PL011_SERIAL_BUFFER_FULL (1 << 5)
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void pl011_putc(char c)
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{
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/* Wait until the serial buffer is empty */
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while (*(volatile unsigned long*)(PL011_SERIAL_BASE + PL011_SERIAL_FLAG_REGISTER)
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& (PL011_SERIAL_BUFFER_FULL));
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/* When it's empty, put our character at the base */
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*(volatile unsigned long*)PL011_SERIAL_BASE = c;
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}
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55
devices/pl110.c
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55
devices/pl110.c
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@ -0,0 +1,55 @@
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#include <framebuffer.h>
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typedef unsigned int uint32;
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#define PL110_CR_EN 0x001
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#define PL110_CR_PWR 0x800
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#define PL110_IOBASE 0xc0000000
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#define PL110_PALBASE (PL110_IOBASE + 0x200)
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#define PL110_FB_BASE 0x200000;
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struct pl110_control {
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uint32 volatile timing0; //0
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uint32 volatile timing1; //4
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uint32 volatile timing2; //8
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uint32 volatile timing3; //c
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uint32 volatile upbase; //10
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uint32 volatile lpbase; //14
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uint32 volatile intrenable; //18
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uint32 volatile control; //1c
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};
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struct fbdev pl110_fb_device;
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int pl110_init(struct fb *f, unsigned int color_depth) {
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struct pl110_control *plio = (struct pl110_control*)PL110_IOBASE;
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/* 640x480 pixels */
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plio->timing0 = 0x3f1f3f9c;
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plio->timing1 = 0x080b61df;
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plio->upbase = PL110_FB_BASE;
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if (color_depth == FB_COLOR_DEPTH_8) {
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plio->control = 0x1827;
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} else if (color_depth == FB_COLOR_DEPTH_16) {
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plio->control = 0x1829;
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} else if (color_depth == FB_COLOR_DEPTH_24) {
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plio->control = 0x182B;
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} else {
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//assume 16 if nothing else fit
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color_depth = 16;
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plio->control = 0x1829;
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}
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f->device = &pl110_fb_device;
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f->device->fbaddr = (void*)PL110_FB_BASE;
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f->width = 640;
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f->device->pixelwidth = 640;
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f->height = 480;
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f->device->pixelheight = 480;
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f->color_depth = color_depth;
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f->device->color_depth = color_depth;
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return 0;
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}
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6
include/devices/pl011.h
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6
include/devices/pl011.h
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@ -0,0 +1,6 @@
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#ifndef PL011_H
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#define PL011_H
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void pl011_putc(char c);
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#endif /* PL011_H */
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3
include/devices/pl110.h
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3
include/devices/pl110.h
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#include <framebuffer.h>
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int pl110_init(struct fb *f, unsigned int color_depth);
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