mirror of
https://github.com/aclindsa/moneygo.git
synced 2024-11-01 00:10:06 -04:00
Aaron Lindsay
a357d38eee
This adds 'shadow' types used only by the store/db internal package whch handle converting these types to their DB-equivalent values. This change should allow reports to be generated significantly faster since it allows a large portion of the computation to be shifted to the database engines.
216 lines
5.3 KiB
Go
216 lines
5.3 KiB
Go
package reports
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import (
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"github.com/aclindsa/moneygo/internal/models"
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"github.com/yuin/gopher-lua"
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)
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type Balance struct {
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Security *models.Security
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Amount models.Amount
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}
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const luaBalanceTypeName = "balance"
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func luaRegisterBalances(L *lua.LState) {
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mt := L.NewTypeMetatable(luaBalanceTypeName)
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L.SetGlobal("balance", mt)
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L.SetField(mt, "__index", L.NewFunction(luaBalance__index))
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L.SetField(mt, "__tostring", L.NewFunction(luaBalance__tostring))
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L.SetField(mt, "__eq", L.NewFunction(luaBalance__eq))
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L.SetField(mt, "__lt", L.NewFunction(luaBalance__lt))
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L.SetField(mt, "__le", L.NewFunction(luaBalance__le))
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L.SetField(mt, "__add", L.NewFunction(luaBalance__add))
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L.SetField(mt, "__sub", L.NewFunction(luaBalance__sub))
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L.SetField(mt, "__mul", L.NewFunction(luaBalance__mul))
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L.SetField(mt, "__div", L.NewFunction(luaBalance__div))
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L.SetField(mt, "__unm", L.NewFunction(luaBalance__unm))
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L.SetField(mt, "__metatable", lua.LString("protected"))
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}
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func BalanceToLua(L *lua.LState, balance *Balance) *lua.LUserData {
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ud := L.NewUserData()
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ud.Value = balance
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L.SetMetatable(ud, L.GetTypeMetatable(luaBalanceTypeName))
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return ud
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}
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// Checks whether the first lua argument is a *LUserData with *Balance and returns this *Balance.
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func luaCheckBalance(L *lua.LState, n int) *Balance {
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ud := L.CheckUserData(n)
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if balance, ok := ud.Value.(*Balance); ok {
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return balance
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}
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L.ArgError(n, "balance expected")
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return nil
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}
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func luaWeakCheckBalance(L *lua.LState, n int) *Balance {
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v := L.Get(n)
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if ud, ok := v.(*lua.LUserData); ok {
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if balance, ok := ud.Value.(*Balance); ok {
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return balance
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}
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L.ArgError(n, "balance expected")
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}
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return nil
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}
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func luaGetBalanceOperands(L *lua.LState, m int, n int) (*Balance, *Balance) {
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bm := luaWeakCheckBalance(L, m)
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bn := luaWeakCheckBalance(L, n)
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if bm != nil && bn != nil {
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return bm, bn
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} else if bm != nil {
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nn := L.CheckNumber(n)
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var balance Balance
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balance.Security = bm.Security
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if balance.Amount.SetFloat64(float64(nn)) == nil {
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L.ArgError(n, "non-finite float invalid for operand to balance arithemetic")
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return nil, nil
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}
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return bm, &balance
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} else if bn != nil {
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nm := L.CheckNumber(m)
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var balance Balance
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balance.Security = bn.Security
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if balance.Amount.SetFloat64(float64(nm)) == nil {
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L.ArgError(m, "non-finite float invalid for operand to balance arithemetic")
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return nil, nil
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}
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return &balance, bn
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}
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L.ArgError(m, "balance expected")
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return nil, nil
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}
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func luaBalance__index(L *lua.LState) int {
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a := luaCheckBalance(L, 1)
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field := L.CheckString(2)
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switch field {
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case "Security", "security":
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L.Push(SecurityToLua(L, a.Security))
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case "Amount", "amount":
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float, _ := a.Amount.Float64()
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L.Push(lua.LNumber(float))
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default:
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L.ArgError(2, "unexpected balance attribute: "+field)
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}
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return 1
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}
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func luaBalance__tostring(L *lua.LState) int {
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b := luaCheckBalance(L, 1)
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L.Push(lua.LString(b.Security.Symbol + " " + b.Amount.FloatString(int(b.Security.Precision))))
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return 1
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}
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func luaBalance__eq(L *lua.LState) int {
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a := luaCheckBalance(L, 1)
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b := luaCheckBalance(L, 2)
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L.Push(lua.LBool(a.Security.SecurityId == b.Security.SecurityId && a.Amount.Cmp(&b.Amount.Rat) == 0))
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return 1
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}
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func luaBalance__lt(L *lua.LState) int {
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a := luaCheckBalance(L, 1)
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b := luaCheckBalance(L, 2)
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if a.Security.SecurityId != b.Security.SecurityId {
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L.ArgError(2, "Can't compare balances with different securities")
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}
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L.Push(lua.LBool(a.Amount.Cmp(&b.Amount.Rat) < 0))
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return 1
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}
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func luaBalance__le(L *lua.LState) int {
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a := luaCheckBalance(L, 1)
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b := luaCheckBalance(L, 2)
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if a.Security.SecurityId != b.Security.SecurityId {
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L.ArgError(2, "Can't compare balances with different securities")
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}
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L.Push(lua.LBool(a.Amount.Cmp(&b.Amount.Rat) <= 0))
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return 1
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}
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func luaBalance__add(L *lua.LState) int {
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a, b := luaGetBalanceOperands(L, 1, 2)
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if a.Security.SecurityId != b.Security.SecurityId {
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L.ArgError(2, "Can't add balances with different securities")
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}
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var balance Balance
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balance.Security = a.Security
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balance.Amount.Add(&a.Amount.Rat, &b.Amount.Rat)
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L.Push(BalanceToLua(L, &balance))
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return 1
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}
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func luaBalance__sub(L *lua.LState) int {
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a, b := luaGetBalanceOperands(L, 1, 2)
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if a.Security.SecurityId != b.Security.SecurityId {
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L.ArgError(2, "Can't subtract balances with different securities")
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}
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var balance Balance
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balance.Security = a.Security
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balance.Amount.Sub(&a.Amount.Rat, &b.Amount.Rat)
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L.Push(BalanceToLua(L, &balance))
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return 1
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}
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func luaBalance__mul(L *lua.LState) int {
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a, b := luaGetBalanceOperands(L, 1, 2)
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if a.Security.SecurityId != b.Security.SecurityId {
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L.ArgError(2, "Can't multiply balances with different securities")
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}
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var balance Balance
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balance.Security = a.Security
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balance.Amount.Mul(&a.Amount.Rat, &b.Amount.Rat)
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L.Push(BalanceToLua(L, &balance))
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return 1
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}
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func luaBalance__div(L *lua.LState) int {
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a, b := luaGetBalanceOperands(L, 1, 2)
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if a.Security.SecurityId != b.Security.SecurityId {
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L.ArgError(2, "Can't divide balances with different securities")
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}
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var balance Balance
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balance.Security = a.Security
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balance.Amount.Quo(&a.Amount.Rat, &b.Amount.Rat)
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L.Push(BalanceToLua(L, &balance))
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return 1
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}
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func luaBalance__unm(L *lua.LState) int {
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b := luaCheckBalance(L, 1)
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var balance Balance
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balance.Security = b.Security
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balance.Amount.Neg(&b.Amount.Rat)
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L.Push(BalanceToLua(L, &balance))
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return 1
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}
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