go-asink/server/longpolling.go

77 lines
1.5 KiB
Go

package main
import (
"asink"
"sync"
"time"
)
type LongPollGroup struct {
channels []*chan *asink.Event
lock sync.Mutex
}
type PollingManager struct {
lock sync.RWMutex
groups map[string]*LongPollGroup
}
var pm *PollingManager
func init() {
pm = new(PollingManager)
pm.groups = make(map[string]*LongPollGroup)
}
func addPoller(uid string, channel *chan *asink.Event) {
pm.lock.RLock()
group := pm.groups[uid]
if group != nil {
group.lock.Lock()
pm.lock.RUnlock()
group.channels = append(group.channels, channel)
group.lock.Unlock()
} else {
pm.lock.RUnlock()
pm.lock.Lock()
group = new(LongPollGroup)
group.channels = append(group.channels, channel)
pm.groups[uid] = group
pm.lock.Unlock()
}
//set timer to call function after one minute
timeout := time.Duration(1)*time.Minute
time.AfterFunc(timeout, func() {
group.lock.Lock()
for i, c := range group.channels {
if c == channel {
copy(group.channels[i:], group.channels[i+1:])
group.channels = group.channels[:len(group.channels)-1]
break
}
}
group.lock.Unlock()
close(*channel)
})
}
func broadcastToPollers(uid string, event *asink.Event) {
//store off the long polling group we're trying to send to and remove
//it from PollingManager.groups
pm.lock.Lock()
group := pm.groups[uid]
pm.groups[uid] = nil
pm.lock.Unlock()
//send event down each of group's channels
if group != nil {
group.lock.Lock()
for _, c := range group.channels {
*c <- event
}
group.lock.Unlock()
}
}