97 lines
2.5 KiB
Go
97 lines
2.5 KiB
Go
package main
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import (
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"asink"
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)
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type pathMapRequest struct {
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path string
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local bool /*is this event local (true) or remote(false)?*/
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responseChan chan *asink.Event
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}
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type pathMapValue struct {
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latestEvent *asink.Event
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locked bool
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localWaiters []chan *asink.Event
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remoteWaiters []chan *asink.Event
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}
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var pathLockerChan = make(chan *pathMapRequest)
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var pathUnlockerChan = make(chan *asink.Event)
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func PathLocker(db *AsinkDB) {
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var event *asink.Event
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var request *pathMapRequest
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var v *pathMapValue
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var ok bool
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var c chan *asink.Event
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m := make(map[string]*pathMapValue)
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for {
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select {
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case event = <-pathUnlockerChan:
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if v, ok = m[event.Path]; ok != false {
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//only update status in data structures if the event hasn't been discarded
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if event.LocalStatus&asink.DISCARDED == 0 {
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if v.latestEvent == nil || !v.latestEvent.IsSameEvent(event) {
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err := db.DatabaseAddEvent(event)
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if err != nil {
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panic(err)
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}
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//TODO batch database writes instead of doing one at a time
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}
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v.latestEvent = event
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}
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if len(v.localWaiters) > 0 {
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c = v.localWaiters[0]
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v.localWaiters = v.localWaiters[1:]
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c <- v.latestEvent
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} else if len(v.remoteWaiters) > 0 {
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c = v.remoteWaiters[0]
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v.remoteWaiters = v.remoteWaiters[1:]
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c <- v.latestEvent
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} else {
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v.locked = false
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}
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}
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case request = <-pathLockerChan:
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v, ok = m[request.path]
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//allocate pathMapValue object if it doesn't exist
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if !ok {
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v = new(pathMapValue)
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m[request.path] = v
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}
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if v.locked {
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if request.local {
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v.localWaiters = append(v.localWaiters, request.responseChan)
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} else {
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v.remoteWaiters = append(v.remoteWaiters, request.responseChan)
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}
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} else {
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v.locked = true
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event, err := db.DatabaseLatestEventForPath(request.path)
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if err != nil {
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panic(err)
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}
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request.responseChan <- event
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}
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}
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}
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}
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//locks the path to ensure nothing else inside asink is mucking with that file.
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//'local' determines the precedence of the lock - all local lock requesters will
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//be served before any remote requesters.
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//The previous event for this path is returned, nil is returned if no previous event exists
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func LockPath(path string, local bool) (currentEvent *asink.Event) {
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c := make(chan *asink.Event)
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pathLockerChan <- &pathMapRequest{path, local, c}
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return <-c
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}
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//unlocks the path, storing the updated event back to the database
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func UnlockPath(event *asink.Event) {
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pathUnlockerChan <- event
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}
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