/* Copyright (C) 2013 Aaron Lindsay */ package main import ( "asink" "net" "net/http" "net/rpc" ) type UserModifier struct { adb *AsinkDB } type UserModifierArgs struct { Current *User Updated *User UpdateLogin bool UpdateRole bool UpdatePassword bool } func (u *UserModifier) AddUser(user *User, result *int) error { err := u.adb.DatabaseAddUser(user) if err != nil { *result = 1 } else { *result = 0 } return err } func (u *UserModifier) ModifyUser(args *UserModifierArgs, result *int) error { currentUser, err := u.adb.DatabaseGetUser(args.Current.Username) if err != nil { *result = 1 return err } if args.UpdateLogin { currentUser.Username = args.Updated.Username } if args.UpdateRole { currentUser.Role = args.Updated.Role } if args.UpdatePassword { currentUser.PWHash = args.Updated.PWHash } err = u.adb.DatabaseUpdateUser(currentUser) if err != nil { *result = 1 return err } *result = 0 return nil } func (u *UserModifier) RemoveUser(user *User, result *int) error { err := u.adb.DatabaseDeleteUser(user) if err != nil { *result = 1 } else { *result = 0 } return err } type ServerStopper int func (s *ServerStopper) StopServer(code *int, result *int) error { asink.Exit(*code) *result = 0 return nil } func StartRPC(sock string, tornDown chan int, adb *AsinkDB) { defer func() { tornDown <- 0 }() //the main thread waits for this to ensure the socket is closed usermod := new(UserModifier) usermod.adb = adb rpc.Register(usermod) serverstop := new(ServerStopper) rpc.Register(serverstop) rpc.HandleHTTP() l, err := net.Listen("unix", sock) if err != nil { panic(err) } defer l.Close() go http.Serve(l, nil) asink.WaitOnExit() }