Improve error handling by adding DISCARDED state for events
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0c9b4cb057
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@ -109,15 +109,27 @@ func ProcessLocalEvent(globals AsinkGlobals, event *asink.Event) {
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//copy to tmp
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//TODO upload in chunks and check modification times to make sure it hasn't been changed instead of copying the whole thing off
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tmpfilename, err := util.CopyToTmp(event.Path, globals.tmpDir)
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if err != nil && !util.ErrorFileNotFound(err) {
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if err != nil {
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//bail out if the file we are trying to upload already got deleted
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if util.ErrorFileNotFound(err) {
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event.Status |= asink.DISCARDED
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return
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}
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panic(err)
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}
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//try to collect the file's permissions
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fileinfo, err := os.Stat(event.Path)
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if err != nil && !util.ErrorFileNotFound(err) {
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panic(err)
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if err != nil {
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//bail out if the file we are trying to upload already got deleted
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if util.ErrorFileNotFound(err) {
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event.Status |= asink.DISCARDED
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return
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}
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panic(err)
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} else {
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event.Permissions = fileinfo.Mode()
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}
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//get the file's hash
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hash, err := HashFile(tmpfilename)
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@ -129,6 +141,7 @@ func ProcessLocalEvent(globals AsinkGlobals, event *asink.Event) {
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//If the file didn't actually change, squash this event
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if latestLocal != nil && event.Hash == latestLocal.Hash {
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os.Remove(tmpfilename)
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event.Status |= asink.DISCARDED
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return
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}
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@ -148,6 +161,12 @@ func ProcessLocalEvent(globals AsinkGlobals, event *asink.Event) {
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if err != nil {
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panic(err)
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}
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} else {
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//if we're trying to delete a file that we thought was already deleted, there's no need to delete it again
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if latestLocal != nil && latestLocal.IsDelete() {
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event.Status |= asink.DISCARDED
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return
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}
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}
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//finally, send it off to the server
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@ -155,16 +174,16 @@ func ProcessLocalEvent(globals AsinkGlobals, event *asink.Event) {
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if err != nil {
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panic(err) //TODO handle sensibly
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}
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}
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func ProcessRemoteEvent(globals AsinkGlobals, event *asink.Event) {
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latestLocal := LockPath(event.Path, true)
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defer UnlockPath(event)
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//if we already have this event, or if it is older than our most recent event, bail out
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if latestLocal != nil {
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if event.Timestamp < latestLocal.Timestamp || event.IsSameEvent(latestLocal) {
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UnlockPath(event)
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event.Status |= asink.DISCARDED
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return
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}
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@ -226,7 +245,6 @@ func ProcessRemoteEvent(globals AsinkGlobals, event *asink.Event) {
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//TODO delete file hierarchy beneath this file if its the last one in its directory?
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}
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fmt.Println(event)
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//TODO make sure file being overwritten is either unchanged or already copied off and hashed
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}
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@ -26,7 +26,6 @@ func SendEvent(globals AsinkGlobals, event *asink.Event) error {
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if err != nil {
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return err
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}
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fmt.Println(string(b))
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//actually make the request
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resp, err := http.Post(url, "application/json", bytes.NewReader(b))
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@ -32,6 +32,8 @@ func PathLocker(db *AsinkDB) {
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select {
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case event = <-pathUnlockerChan:
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if v, ok = m[event.Path]; ok != false {
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//only update status in data structures if the event hasn't been discarded
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if event.Status&asink.DISCARDED == 0 {
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if v.latestEvent == nil || !v.latestEvent.IsSameEvent(event) {
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err := db.DatabaseAddEvent(event)
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if err != nil {
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@ -40,14 +42,15 @@ func PathLocker(db *AsinkDB) {
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//TODO batch database writes instead of doing one at a time
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}
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v.latestEvent = event
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}
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if len(v.localWaiters) > 0 {
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c = v.localWaiters[0]
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v.localWaiters = v.localWaiters[1:]
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c <- event
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c <- v.latestEvent
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} else if len(v.remoteWaiters) > 0 {
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c = v.remoteWaiters[0]
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v.remoteWaiters = v.remoteWaiters[1:]
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c <- event
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c <- v.latestEvent
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} else {
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v.locked = false
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}
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@ -47,7 +47,6 @@ func StartWatching(watchDir string, fileUpdates chan *asink.Event) {
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panic("Unknown fsnotify event type")
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}
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event.Status = asink.NOTICED
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event.Path = ev.Name
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event.Timestamp = time.Now().UnixNano()
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13
events.go
13
events.go
@ -16,17 +16,8 @@ const (
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type EventStatus uint32
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const (
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//the state of the event on the local asink instance on which it originated:
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NOTICED = 1 << iota //watcher.go has been notified that a file changed
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COPIED_TO_TMP //temporary version saved off
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HASHED //hash taken of tmp file
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CACHED //tmp file renamed to its hash
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UPLOADED //tmp file has been successfully uploaded to storage
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ON_SERVER //server has been successfully notified of event
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//the state of the event on the asink instance notified that it occurred elsewhere
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NOTIFIED //we've been told a file has been changed remotely
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DOWNLOADED //event has been downloaded and stored in the local file cache
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SYNCED //everything has been done to ensure the affected file is up-to-date
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//Local event status flags
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DISCARDED = 1 << iota //event is to be discarded because it errored or is duplicate
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)
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type Event struct {
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