go-asink/asinkd/rpc_server.go

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package main
import (
"asink"
"net"
"net/http"
"net/rpc"
)
type UserModifier struct {
adb *AsinkDB
}
type UserModifierArgs struct {
Current *User
Updated *User
UpdateLogin bool
UpdateRole bool
UpdatePassword bool
}
func (u *UserModifier) AddUser(user *User, result *int) error {
err := u.adb.DatabaseAddUser(user)
if err != nil {
*result = 1
} else {
*result = 0
}
return err
}
func (u *UserModifier) ModifyUser(args *UserModifierArgs, result *int) error {
currentUser, err := u.adb.DatabaseGetUser(args.Current.Username)
if err != nil {
*result = 1
return err
}
if args.UpdateLogin {
currentUser.Username = args.Updated.Username
}
if args.UpdateRole {
currentUser.Role = args.Updated.Role
}
if args.UpdatePassword {
currentUser.PWHash = args.Updated.PWHash
}
err = u.adb.DatabaseUpdateUser(currentUser)
if err != nil {
*result = 1
return err
}
*result = 0
return nil
}
func (u *UserModifier) RemoveUser(user *User, result *int) error {
err := u.adb.DatabaseDeleteUser(user)
if err != nil {
*result = 1
} else {
*result = 0
}
return err
}
type ServerStopper int
func (s *ServerStopper) StopServer(code *int, result *int) error {
asink.Exit(*code)
*result = 0
return nil
}
func StartRPC(sock string, tornDown chan int, adb *AsinkDB) {
defer func() { tornDown <- 0 }() //the main thread waits for this to ensure the socket is closed
usermod := new(UserModifier)
usermod.adb = adb
rpc.Register(usermod)
serverstop := new(ServerStopper)
rpc.Register(serverstop)
rpc.HandleHTTP()
l, err := net.Listen("unix", sock)
if err != nil {
panic(err)
}
defer l.Close()
go http.Serve(l, nil)
asink.WaitOnExit()
}