patched dwm
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		@@ -8,7 +8,7 @@ MANPREFIX = ${PREFIX}/share/man
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X11INC = /usr/X11R6/include
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					X11INC = /usr/X11R6/include
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X11LIB = /usr/X11R6/lib
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					X11LIB = /usr/X11R6/lib
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VERSION = 0.2
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					VERSION = 0.3
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# includes and libs
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					# includes and libs
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LIBS = -L${PREFIX}/lib -L/usr/lib -lc -L${X11LIB} -lX11
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					LIBS = -L${PREFIX}/lib -L/usr/lib -lc -L${X11LIB} -lX11
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								dwm.1
									
									
									
									
									
								
							
							
						
						
									
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								dwm.1
									
									
									
									
									
								
							@@ -90,7 +90,7 @@ Lock
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.B Control-[0..n]
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					.B Control-[0..n]
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Append
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					Append
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.B nth
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					.B nth
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tag to cureent
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					tag to current
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.B window
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					.B window
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.TP
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					.TP
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.B Control-Button1
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					.B Control-Button1
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								dwm.html
									
									
									
									
									
								
							
							
						
						
									
										74
									
								
								dwm.html
									
									
									
									
									
								
							@@ -28,58 +28,74 @@
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		and all this hype about remote control through a 9P service, I only
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							and all this hype about remote control through a 9P service, I only
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		want to manage my windows in a simple, but dynamic way. wmii never got
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							want to manage my windows in a simple, but dynamic way. wmii never got
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		finished because I listened to users, who proposed arbitrary ideas I
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							finished because I listened to users, who proposed arbitrary ideas I
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		considered useful. This resulted in an extreme <a href="http://www.jwz.org/doc/cadt.html">CADT</a>
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							considered useful. This resulted in an extreme <a
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		development model, which was a mistake. Thus the philosophy of
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							href="http://www.jwz.org/doc/cadt.html">CADT</a> development model,
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		dwm is simply <i>to fit my needs</i> (maybe yours as well). That's it.
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							which was a mistake. Thus the philosophy of dwm is simply <i>to fit my
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							needs</i> (maybe yours as well). That's it.
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		</p>
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							</p>
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		<h3>Differences to wmii</h3	
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							<h3>Differences to ion, larswm, and wmii</h3>
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		<p>
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							<p>
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		In contrast to wmii, dwm is only a window manager, and nothing else.
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							In contrast to ion, larswm, and wmii, dwm is much smaller, faster and simpler.
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		Hence, it is much smaller, faster and simpler.
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		</p>
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							</p>
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		<ul>
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							<ul>
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			<li>
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								<li>
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			dwm has no 9P support, no editable tagbars, no shell-based
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								dwm has no Lua integration, no 9P support, no menu, no editable
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			configuration and remote control and comes without any additional
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								tagbars, no shell-based configuration, no remote control, and comes
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			tools like printing the selection or warping the mouse.
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								without any additional tools like printing the selection or warping
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								the mouse.
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			</li>
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								</li>
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			<li>
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								<li>
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			dwm is only a single binary, it's source code is intended to never
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								dwm is only a single binary, it's source code is intended to never
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			exceed 2000 SLOC.
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								exceed 2000 SLOC.
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			</li>
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								</li>
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			<li>
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								<li>
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			dwm is customized through editing its source code, that makes it
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								dwm is based on tagging and dynamic window management (however
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			extremely fast and secure - it does not process any input data which
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								simpler than ion, wmii or larswm). It manages windows in
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			hasn't been known at compile time, except window title names.
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								tiling and floating modes. Either mode can be applied dynamically,
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			</li>
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								depending on the application in use and the task performed.
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			<li>
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					 | 
				
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			dwm is based on tagging and dynamic window management (however simpler
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			than wmii or larswm).
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			</li>
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								</li>
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			<li>
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								<li>
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			dwm don't distinguishes between layers, there is no floating or
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								dwm don't distinguishes between layers, there is no floating or
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			managed layer. Wether the clients of currently selected tag are
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								tiled layer. Wether the clients of currently selected tag are in
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			managed or not, you can re-arrange all clients on the fly. Popup-
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								tiled mode or not, you can re-arrange all clients on the fly.
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			and fixed-size windows are treated unmanaged. 
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								Popup- and fixed-size windows are treated floating, however. 
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								</li>
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								<li>
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								dwm is customized through editing its source code, that makes it
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								extremely fast and secure - it does not process any input data
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								which hasn't been known at compile time, except window title names
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								and status text read from standard input. You don't have to learn
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								Lua/sh/ruby or some weird configuration file format (like X
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								resource files), beside C to customize it for your needs,
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								you <b>only</b> have to learn C.
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								</li>
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								<li>
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								Because dwm is customized through editing its source code, it's
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								pointless to make binary packages of it. This keeps its userbase
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								small and elitist. No novices asking stupid questions.
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			</li>
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								</li>
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			<li>
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								<li>
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			dwm uses 1-pixel borders to provide the maximum of screen real
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								dwm uses 1-pixel borders to provide the maximum of screen real
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			estate to clients. Small titlebars are only drawn in front of unfocused
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								estate to clients. Small titlebars are only drawn in front of
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			clients.
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								unfocused clients.
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			</li>
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								</li>
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			<li>
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								<li>
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			dwm reads from <b>stdin</b> to print arbitrary status text (like the
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								dwm reads from standard input to print arbitrary status text (like
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			date, load, battery charge). That's much simpler than larsremote,
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								the date, load, battery charge). That's much simpler than
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			wmiir and what not...
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								larsremote, wmiir and what not...
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			</li>
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								</li>
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			<li>
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								<li>
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			Anselm <b>does not</b> want any feedback to dwm. If you ask for support,
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								dwm is only intended to fit Anselms needs. That means, Anselm
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			feature requests, or if you report bugs, they will be <b>ignored</b>
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								<b>does not</b> want feedback to dwm. If you ask for support,
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			with a high chance. dwm is only intended to fit Anselms needs.
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								feature requests, or if you report "bugs" (<i>real bugs are welcome
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			However you are free to download and distribute/relicense it, with the
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								though</i>), they will be <b>ignored</b> with a high
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			conditions of the <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>.
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								chance.  However you are free to download and distribute/relicense
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								it, with the conditions of the <a
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								href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>.
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			</li>
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								</li>
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		</ul>
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							</ul>
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							<h3>Documentation</h3>
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							There is a <a href="http://wmii.de/cgi-bin/man/man2html?query=dwm">man page</a>.
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		<h3>Screenshot</h3>
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							<h3>Screenshot</h3>
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		<p>
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							<p>
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		<a href="http://wmii.de/shots/dwm-20060714.png">Click here for a screenshot</a> (20060714)
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							<a href="http://wmii.de/shots/dwm-20060714.png">Click here for a screenshot</a> (20060714)
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