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aedrix-kernel/kernel/console.c

61 lines
1.6 KiB
C

#include <font.h>
#include <framebuffer.h>
#define CONSOLE_BUFFER_SIZE 16384
char console_buffer[CONSOLE_BUFFER_SIZE];
char console_output_buffer[CONSOLE_BUFFER_SIZE];
char *console_buffer_p = console_buffer;
struct fb *console_framebuffer = 0;
struct font *console_font = 0;
unsigned int chars_per_line = 0, lines = 0;
void console_char_to_fb(char c, unsigned int x, unsigned int y) {
unsigned int cx, cy, bit = 0;
char *font_char = &console_font->data[console_font->bytes_per_char * (c - console_font->ascii_offset)];
for (cy = 0; cy < console_font->height; cy++) {
for (cx = 0; cx < console_font->width; cx++) {
unsigned char on = font_char[bit / 8] & (1 << (bit % 8));
if (on)
fb_write_pixel(console_framebuffer, x + cx, y + cy, 0xff, 0xff, 0xff);
else
fb_write_pixel(console_framebuffer, x + cx, y + cy, 0x00, 0x00, 0x00);
bit++;
}
}
}
void console_refresh_fb() {
if (!console_framebuffer)
return;
}
void console_clear() {
int i;
for (i = 0; i < CONSOLE_BUFFER_SIZE; i++) {
console_buffer[i] = 0;
}
}
void console_init(struct fb *f) {
console_clear();
console_refresh_fb();
console_font = font_get();
console_framebuffer = f;
chars_per_line = console_framebuffer->width / console_font->width;
lines = console_framebuffer->height / console_font->height;
console_char_to_fb('A', 100, 100);
console_char_to_fb('E', 111, 100);
console_char_to_fb('D', 122, 100);
console_char_to_fb('R', 133, 100);
console_char_to_fb('I', 144, 100);
console_char_to_fb('X', 155, 100);
}
void console_putc(char c) {
*console_buffer_p = c;
if (++console_buffer_p > console_buffer + CONSOLE_BUFFER_SIZE)
console_buffer_p = console_buffer;
}