Aaron Lindsay
9d86813d8c
Create simple serial subsystem which makes use of initcalls, and convert existing serial drivers to its use.
154 lines
3.8 KiB
C
154 lines
3.8 KiB
C
/*
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Copyright (C) 2012, Aaron Lindsay <aaron@aclindsay.com>
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This file is part of Aedrix.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <font.h>
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#include <framebuffer.h>
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#include <kmalloc.h>
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#include <print.h>
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char *console_buffer, *cb_first_line;
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struct fb *console_framebuffer;
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struct font *console_font;
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unsigned int chars_per_line, lines;
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unsigned int curr_char, curr_line;
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void console_char_to_fb(char c, unsigned int chr, unsigned int line) {
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unsigned int x, y;
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unsigned int cx, cy, bit = 0;
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char *font_char = &console_font->data[console_font->bytes_per_char * (c - console_font->ascii_offset)];
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x = chr * console_font->width;
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y = line * console_font->height;
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for (cy = 0; cy < console_font->height; cy++) {
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for (cx = 0; cx < console_font->width; cx++) {
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unsigned char on = font_char[bit / 8] & (1 << (bit % 8));
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if (on)
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fb_write_pixel(console_framebuffer, x + cx, y + cy, 0xff, 0xff, 0xff);
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else
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fb_write_pixel(console_framebuffer, x + cx, y + cy, 0x00, 0x00, 0x00);
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bit++;
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}
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}
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}
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void console_redraw_fb() {
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unsigned int cc, cl = 0;
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char *c;
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if (!console_framebuffer)
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return;
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for (c = cb_first_line; c < console_buffer + chars_per_line * lines; c += chars_per_line) {
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char *d;
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cc = 0;
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for (d = c; d < c + chars_per_line; d++)
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console_char_to_fb(*d, cc++, cl);
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cl++;
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}
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for (c = console_buffer; c < cb_first_line; c += chars_per_line) {
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char *d;
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cc = 0;
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for (d = c; d < c + chars_per_line; d++)
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console_char_to_fb(*d, cc++, cl);
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cl++;
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}
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}
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void console_buffer_clear() {
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char *c;
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for (c = console_buffer; c < console_buffer + chars_per_line * lines; c++)
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*c = ' ';
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curr_char = 0;
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curr_line = 0;
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}
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int console_init(struct fb *f) {
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console_framebuffer = f;
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console_font = font_get();
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lines = console_framebuffer->height / console_font->height;
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chars_per_line = console_framebuffer->width / console_font->width;
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curr_line = 0;
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curr_char = 0;
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if (!(console_buffer = kmalloc(sizeof(char) * chars_per_line * lines))) {
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print("Error: Failed to allocate memory for console buffer\n");
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return -1;
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}
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cb_first_line = console_buffer;
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console_buffer_clear();
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console_redraw_fb();
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return 0;
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}
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void console_newline() {
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char *c;
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curr_line++;
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curr_char = 0;
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if (curr_line == lines) {
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char *console_buffer_end = console_buffer + chars_per_line * lines;
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//empty the current first line, since it will wrap around to the bottom
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for (c = cb_first_line; c < cb_first_line + chars_per_line; c++)
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*c = ' ';
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cb_first_line += chars_per_line;
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if (cb_first_line >= console_buffer_end)
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cb_first_line = console_buffer;
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curr_line = lines - 1;
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console_redraw_fb();
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}
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}
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int console_putc(char c) {
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char *console_buffer_end = console_buffer + chars_per_line * lines;
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char *write_char_at;
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switch (c) {
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case '\n':
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console_newline();
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return 0;
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case '\r':
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curr_char = 0;
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return 0;
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default:
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break;
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}
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if (curr_char + 1 > chars_per_line)
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console_newline();
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write_char_at = cb_first_line + chars_per_line * curr_line + curr_char;
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if (write_char_at >= console_buffer_end)
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write_char_at -= chars_per_line * lines;
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*write_char_at = c;
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console_char_to_fb(c, curr_char++, curr_line);
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return 0;
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}
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