2012-09-26 23:59:58 -04:00
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/*
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Copyright (C) 2012, Aaron Lindsay <aaron@aclindsay.com>
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This file is part of Aedrix.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2012-09-09 01:58:38 -04:00
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#include <font.h>
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#include <framebuffer.h>
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#define CONSOLE_BUFFER_SIZE 16384
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char console_buffer[CONSOLE_BUFFER_SIZE];
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char console_output_buffer[CONSOLE_BUFFER_SIZE];
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char *console_buffer_p = console_buffer;
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struct fb *console_framebuffer = 0;
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struct font *console_font = 0;
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unsigned int chars_per_line = 0, lines = 0;
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void console_char_to_fb(char c, unsigned int x, unsigned int y) {
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unsigned int cx, cy, bit = 0;
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char *font_char = &console_font->data[console_font->bytes_per_char * (c - console_font->ascii_offset)];
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for (cy = 0; cy < console_font->height; cy++) {
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for (cx = 0; cx < console_font->width; cx++) {
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unsigned char on = font_char[bit / 8] & (1 << (bit % 8));
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if (on)
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fb_write_pixel(console_framebuffer, x + cx, y + cy, 0xff, 0xff, 0xff);
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else
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fb_write_pixel(console_framebuffer, x + cx, y + cy, 0x00, 0x00, 0x00);
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bit++;
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}
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}
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}
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void console_refresh_fb() {
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if (!console_framebuffer)
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return;
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}
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void console_clear() {
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int i;
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for (i = 0; i < CONSOLE_BUFFER_SIZE; i++) {
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console_buffer[i] = 0;
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}
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}
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void console_init(struct fb *f) {
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console_clear();
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console_refresh_fb();
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console_font = font_get();
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console_framebuffer = f;
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chars_per_line = console_framebuffer->width / console_font->width;
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lines = console_framebuffer->height / console_font->height;
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console_char_to_fb('A', 100, 100);
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console_char_to_fb('E', 111, 100);
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console_char_to_fb('D', 122, 100);
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console_char_to_fb('R', 133, 100);
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console_char_to_fb('I', 144, 100);
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console_char_to_fb('X', 155, 100);
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}
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void console_putc(char c) {
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*console_buffer_p = c;
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if (++console_buffer_p > console_buffer + CONSOLE_BUFFER_SIZE)
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console_buffer_p = console_buffer;
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}
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