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aedrix-kernel/kernel/console.c

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/*
Copyright (C) 2012, Aaron Lindsay <aaron@aclindsay.com>
This file is part of Aedrix.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <font.h>
#include <framebuffer.h>
#include <kmalloc.h>
#include <print.h>
char *console_buffer, *cb_first_line;
struct fb *console_framebuffer;
struct font *console_font;
unsigned int chars_per_line, lines;
unsigned int curr_char, curr_line;
void console_char_to_fb(char c, unsigned int chr, unsigned int line) {
unsigned int x, y;
unsigned int cx, cy, bit = 0;
char *font_char = &console_font->data[console_font->bytes_per_char * (c - console_font->ascii_offset)];
x = chr * console_font->width;
y = line * console_font->height;
for (cy = 0; cy < console_font->height; cy++) {
for (cx = 0; cx < console_font->width; cx++) {
unsigned char on = font_char[bit / 8] & (1 << (bit % 8));
if (on)
fb_write_pixel(console_framebuffer, x + cx, y + cy, 0xff, 0xff, 0xff);
else
fb_write_pixel(console_framebuffer, x + cx, y + cy, 0x00, 0x00, 0x00);
bit++;
}
}
}
void console_redraw_fb() {
unsigned int cc, cl = 0;
char *c;
if (!console_framebuffer)
return;
for (c = cb_first_line; c < console_buffer + chars_per_line * lines; c += chars_per_line) {
char *d;
cc = 0;
for (d = c; d < c + chars_per_line; d++)
console_char_to_fb(*d, cc++, cl);
cl++;
}
for (c = console_buffer; c < cb_first_line; c += chars_per_line) {
char *d;
cc = 0;
for (d = c; d < c + chars_per_line; d++)
console_char_to_fb(*d, cc++, cl);
cl++;
}
}
void console_buffer_clear() {
char *c;
for (c = console_buffer; c < console_buffer + chars_per_line * lines; c++)
*c = ' ';
curr_char = 0;
curr_line = 0;
}
int console_init(struct fb *f) {
console_framebuffer = f;
console_font = font_get();
lines = console_framebuffer->height / console_font->height;
chars_per_line = console_framebuffer->width / console_font->width;
curr_line = 0;
curr_char = 0;
if (!(console_buffer = kmalloc(sizeof(char) * chars_per_line * lines))) {
print("Error: Failed to allocate memory for console buffer\n");
return -1;
}
cb_first_line = console_buffer;
console_buffer_clear();
console_redraw_fb();
return 0;
}
void console_newline() {
char *c;
curr_line++;
curr_char = 0;
if (curr_line == lines) {
char *console_buffer_end = console_buffer + chars_per_line * lines;
//empty the current first line, since it will wrap around to the bottom
for (c = cb_first_line; c < cb_first_line + chars_per_line; c++)
*c = ' ';
cb_first_line += chars_per_line;
if (cb_first_line >= console_buffer_end)
cb_first_line = console_buffer;
curr_line = lines - 1;
console_redraw_fb();
}
}
void console_putc(char c) {
char *console_buffer_end = console_buffer + chars_per_line * lines;
char *write_char_at;
switch (c) {
case '\n':
console_newline();
return;
case '\r':
curr_char = 0;
return;
default:
break;
}
if (curr_char + 1 > chars_per_line)
console_newline();
write_char_at = cb_first_line + chars_per_line * curr_line + curr_char;
if (write_char_at >= console_buffer_end)
write_char_at -= chars_per_line * lines;
*write_char_at = c;
console_char_to_fb(c, curr_char++, curr_line);
}